Wednesday, February 25, 2009
About me
I am a senior at Illinois State University. It seems like yesterday I was moving into my dorm room freshman year, it’s gone by way too fast. Luckily ill be here an extra semester so I’m not quite done yet. I am an average college kid, makes an attempt to go to class and get good grades in classes while having a bit of fun during the weekends. Whether it was finding house parties, drinking in the dorm/apartment or deciding what bars to go to normally every Thursday-Saturday were filled by some sort of drinking. This doesn’t necessarily make me an expert in the category by any means, but I like to think of myself as a knowledgeable person in the category that can share some interesting information. Throughout my four years here at college I have learned some interesting things to make college more entertaining. Throughout my blog posts and pillar articles I have tried listing several ways to make college more fun. I have listed many different types of games including all different sorts of materials needed to keep switching things up and keeping it interesting, so if you need any help making drinking more fun check out my sites for better information.
Sunday, February 22, 2009
Get me a beer
Get me a beer is a good game that can be played anytime or anywhere. It is best played at a party. The best part about this game is that no one has to set it up, and it can only be played with two players at a time. The only thing you need for this game is a drink and a backup drink because one will be needed if it is started. This can be turned into a game, but is more of a challenge between friends.
How game is started: A person walks up to someone else and tells them to “get me a beer”. This is how the game is initiated. The person who was challenged can submit and get that person a beer, or challenge the person. The only thing is the person who does the challenging must have as much, if not more beer than the person they challenge. If the person does not want to give in the two will race to see who wins.
If the challenger wins the race, the loser must get the winner a beer and night continues. If the challenger loses, he may not challenge the winner for the rest of the night, plus he has to get him drinks for the rest of the night. As much as this is a drinking thing, it is also about pride. If the person declines the challenge they may be made fun of for the next couple minutes. If the challenger loses they will be made fun of for the rest of the night and be reminded of it every time they have to get the person a new beer. This is a fun game that can be played with only two but can spread throughout the party so that eventually everyone is involved and getting people drinks.
How game is started: A person walks up to someone else and tells them to “get me a beer”. This is how the game is initiated. The person who was challenged can submit and get that person a beer, or challenge the person. The only thing is the person who does the challenging must have as much, if not more beer than the person they challenge. If the person does not want to give in the two will race to see who wins.
If the challenger wins the race, the loser must get the winner a beer and night continues. If the challenger loses, he may not challenge the winner for the rest of the night, plus he has to get him drinks for the rest of the night. As much as this is a drinking thing, it is also about pride. If the person declines the challenge they may be made fun of for the next couple minutes. If the challenger loses they will be made fun of for the rest of the night and be reminded of it every time they have to get the person a new beer. This is a fun game that can be played with only two but can spread throughout the party so that eventually everyone is involved and getting people drinks.
Labels:
competition,
drinking,
fun,
pride,
two-person game
Friday, February 20, 2009
Sink or Swim
Sink or swim is a good game for parties. This game can be played with any amount of people, the more the better because this adds more excitement to the game. All you need for this game is a pitcher that is filled up with beer. Throughout the night the pitcher should be filled up and hidden somewhere where only the players know where it is. This is important because if anyone else knows where it is they will drink it and it will be gone. This isn’t such a big deal because most likely you will be able to fill it back up again if it’s drank, but if the kegs are dry and the pitcher is empty than you cannot play. This is a fun way to end a party as long as you have a pitcher and can hide it somewhere. At the end of the night place a shot glass carefully into the pitcher (and yes it floats). Its best if the pitcher is half full, because if it is completely full no one will be able to finish it in a short amount of time. After you get the pitcher out, you need to gather all the people around that want to play. After everyone is found every person takes a turn pouring a drop of beer into the shot glass. It is important for each person to try and only poor one drop into the glass, or they will be the one to drink it. It keeps going around the circle with each player pouring a drop into the shot glass. The person who makes the shot glass sink is the one who loses and has to drink the pitcher. This can also be played anytime, back to back as well if people will sit around and continue to be able to drink the pitcher.
Thursday, February 19, 2009
Ewdard 40 hands
Edward 40-hands is not necessarily a game, but is something different for a pregame. It can turn in a competition depending on who’s playing and if people want to race. All you need for this is a big role of duct tape, and everyone playing needs to buy two 40’s. Recently I heard someone saying they played with Andre, just something to consider if you don’t want to drink beer. Either way both options are pretty cheap, so it just depends on personal preferences.
This is best done with a spectator, or someone who is only drinking one 40 because each hand needs to be taped to a 40, so this can be difficult for the last person to wrap their hands because everyone else’s hands will already be full. I recommend going to the bathroom before you start because it’s a lot of liquid to drink at one time, and you can’t undo your hands until both 40’s are gone. I also recommend not eating a huge meal right before starting for basically the same reason with a lot of fluid in your stomach that you don’t want coming back up.
Like I said this isn’t necessarily a game, but you’d be surprised with the interesting “games” people come up with, without any hands. That’s part of the fun thinking up new and stupid ideas to help consume it faster. It’s also something different that’s fun to do with a smaller group of people, so there are still interactions. I guess as many people can play as you have room for in your apartment, but that takes away some of the fun without being able to communicate with everyone in the room.
This is best done with a spectator, or someone who is only drinking one 40 because each hand needs to be taped to a 40, so this can be difficult for the last person to wrap their hands because everyone else’s hands will already be full. I recommend going to the bathroom before you start because it’s a lot of liquid to drink at one time, and you can’t undo your hands until both 40’s are gone. I also recommend not eating a huge meal right before starting for basically the same reason with a lot of fluid in your stomach that you don’t want coming back up.
Like I said this isn’t necessarily a game, but you’d be surprised with the interesting “games” people come up with, without any hands. That’s part of the fun thinking up new and stupid ideas to help consume it faster. It’s also something different that’s fun to do with a smaller group of people, so there are still interactions. I guess as many people can play as you have room for in your apartment, but that takes away some of the fun without being able to communicate with everyone in the room.
Wednesday, February 18, 2009
Chandeliers
Chandeliers is a fun game that can be played with many people that is very interactive and intense. For this game you will need a couple quarters, a big table, a couple pitchers of beer, and one more plastic cup than players. It is best played anywhere from 5-9 players depending on how much space is available on the table.
Set up: Everyone will fill up their own cup ¼, 1/5 of the way full with beer and place them in front of themselves touching each other around the middle cup that is full of beer. Everyone must know which cup is their own.
How to play: One person will start with the quarter. That player will bounce the quarter into one of the cups in the middle of the table. Depending on which cup the player makes the quarter in determines who drinks. As long as a player continues to make the quarter in a cup they will continue to shoot till they miss. When they miss, no one drinks and the quarter is passed onto the next person. If a player makes the quarter into an individuals cup that player must drink their cup (why its important to know who’s cup is who’s), fill it back up and put it back in the circle- (or honeycomb with the cup in the middle). If a player makes the quarter into the center cup (full cup) everyone must finish their beer and then flip their cup over. The last player to drink their beer and flip their cup over must drink the cup in the middle too. Once the player finishes the middle cup each cup is filled back up and placed around the center of the table for the game to start again. This is an intense game where players can drink a lot in a hurry if they are picked on or not very good at flipping their cup.
Set up: Everyone will fill up their own cup ¼, 1/5 of the way full with beer and place them in front of themselves touching each other around the middle cup that is full of beer. Everyone must know which cup is their own.
How to play: One person will start with the quarter. That player will bounce the quarter into one of the cups in the middle of the table. Depending on which cup the player makes the quarter in determines who drinks. As long as a player continues to make the quarter in a cup they will continue to shoot till they miss. When they miss, no one drinks and the quarter is passed onto the next person. If a player makes the quarter into an individuals cup that player must drink their cup (why its important to know who’s cup is who’s), fill it back up and put it back in the circle- (or honeycomb with the cup in the middle). If a player makes the quarter into the center cup (full cup) everyone must finish their beer and then flip their cup over. The last player to drink their beer and flip their cup over must drink the cup in the middle too. Once the player finishes the middle cup each cup is filled back up and placed around the center of the table for the game to start again. This is an intense game where players can drink a lot in a hurry if they are picked on or not very good at flipping their cup.
Tuesday, February 17, 2009
High Low, Red Black
High low, red black is a good game when there are only two or three people around wanting to play a game. This is a very easy game to learn and play. All you need for this game is a deck of cards, table to play on, and something to drink; I recommend beer because the drinks can add up. Depending on how many people are playing, and how much everyone wants to drink you can determine how much of the deck of cards to use. With two people you can split the deck evenly so each person only has to go through half the deck, into thirds with three people playing, or each person can go through the whole deck. Any amount can be determined, but it’s easier to decide upon a percentage where you can split the cards up without having to count them out.
How to play: One person is the dealer and will have the deck for the entire time an individual is going. To start the dealer flips over a card face up, and that’s the card the decisions are made. On every card a player may guess high, low, red, or black on a card. If a player guesses the card right, they move onto the next card that is flipped down onto the original one. If the player gets it wrong, they take a drink and once again the card is flipped onto the original one. If the same card is flipped onto each other the player is automatically wrong and must drink. The game is over when the player gets through the amount of cards that were established at the beginning, and then it’s time to switch, the player becomes the dealer and the dealer becomes the player and they do it all over again.
How to play: One person is the dealer and will have the deck for the entire time an individual is going. To start the dealer flips over a card face up, and that’s the card the decisions are made. On every card a player may guess high, low, red, or black on a card. If a player guesses the card right, they move onto the next card that is flipped down onto the original one. If the player gets it wrong, they take a drink and once again the card is flipped onto the original one. If the same card is flipped onto each other the player is automatically wrong and must drink. The game is over when the player gets through the amount of cards that were established at the beginning, and then it’s time to switch, the player becomes the dealer and the dealer becomes the player and they do it all over again.
Sunday, February 15, 2009
Thunderstruck
Thunderstruck
This is a fun game that can come up randomly anywhere. This could be at your own apartment, small party, or in the middle of a room at a large kegger. This is an easy game to play because all you need is a lot of beer and something to play music. This is best played with a good number of people because this can turn into a lot of drinking if there are only a couple people playing. This is good because the song Thunderstruck can come up anytime and the game is played.
How the game is played: The game starts as soon as the song starts. The word thunder is said many times throughout the song, and every time it is said a new player starts drinking. Until thunder is said again, that person will continue to drink until the next persons turn arises. You will need a lot of beer for this game, so try and have plenty nearby if you know you are going to play. Its fun because the word thunder could come up two seconds or thirty seconds after it is said the first time, so some people could get unlucky and get stuck on a couple times where they have to drink for a long time. Its also best played when the game starts randomly because you have to put it together soon and be prepared to drink a lot.
This is a fun game that can come up randomly anywhere. This could be at your own apartment, small party, or in the middle of a room at a large kegger. This is an easy game to play because all you need is a lot of beer and something to play music. This is best played with a good number of people because this can turn into a lot of drinking if there are only a couple people playing. This is good because the song Thunderstruck can come up anytime and the game is played.
How the game is played: The game starts as soon as the song starts. The word thunder is said many times throughout the song, and every time it is said a new player starts drinking. Until thunder is said again, that person will continue to drink until the next persons turn arises. You will need a lot of beer for this game, so try and have plenty nearby if you know you are going to play. Its fun because the word thunder could come up two seconds or thirty seconds after it is said the first time, so some people could get unlucky and get stuck on a couple times where they have to drink for a long time. Its also best played when the game starts randomly because you have to put it together soon and be prepared to drink a lot.
Saturday, February 14, 2009
Sevens
Sevens is a good game to play that doesn’t take much to learn. It is best played with around 5 players, you don’t want much fewer than that because there can be a lot of drinking that comes with it, so you want more players to distribute the drinks. It’s an easy game to play because you only need full a deck of cards, table, and lots of beer.
To start: Take out all the sevens in the deck and place them in a line in the middle of the table. After that, deal out the rest of the cards to everyone at the table. Each player will want to place the cards in their own suit from low to high.
How to play: This game is played by adding cards on each side up and down from the seven, but each card must be played on top of its own suit. The first player starts by placing the card closest to the seven. If cards are played in order they can give out as many drinks as cards. For example if someone plays a 6 of clubs on the 7 of clubs, they can give out two drinks, if someone plays a 4 of spades, on the 5,6,7,8,9,10, they would give out seven drinks to whomever and can be up to 14 drinks if the 2-Ace are played. Ace is high. If a player cannot link cards together they must drink the difference of all the cards. For example if someone plays a 5 of hearts next to the 7 of hearts, they must take three drinks. Even if there is a run of 6-Queen, and they play a 4 they take eight drinks because that’s how many cards were missed. This is a fun game where the drinking can really add up in a hurry.
To start: Take out all the sevens in the deck and place them in a line in the middle of the table. After that, deal out the rest of the cards to everyone at the table. Each player will want to place the cards in their own suit from low to high.
How to play: This game is played by adding cards on each side up and down from the seven, but each card must be played on top of its own suit. The first player starts by placing the card closest to the seven. If cards are played in order they can give out as many drinks as cards. For example if someone plays a 6 of clubs on the 7 of clubs, they can give out two drinks, if someone plays a 4 of spades, on the 5,6,7,8,9,10, they would give out seven drinks to whomever and can be up to 14 drinks if the 2-Ace are played. Ace is high. If a player cannot link cards together they must drink the difference of all the cards. For example if someone plays a 5 of hearts next to the 7 of hearts, they must take three drinks. Even if there is a run of 6-Queen, and they play a 4 they take eight drinks because that’s how many cards were missed. This is a fun game where the drinking can really add up in a hurry.
Friday, February 13, 2009
Horse Races
Horse races is a fun game that can be a very fun game if there is a person who has a lot of energy and is very outgoing, this person will need to have the deck. This is another good game to play because all you need is a deck of card, a bigger table to play on and of course a big pitcher of beer.
To setup: the four Aces in the deck need to be pulled out and put in a row by themselves. Next the dealer places eight cards face down in front of each other next to the Aces. So before you start the design will look like an L.
Before you start each player must pick out which suit (Ace=horse) will win the race. Every player then determines how many drinks they “bet” on the horse, any player can choose anywhere from 1 drink to a full cup. When the race is over, depending on which horse (suit) wins determines which players will be able to give out drinks and which players have to take the drinks. If the player made the correct bet, they are then able to give out however much was bet previous to the start. If they player bet on the wrong horse they have to take the amount of drinks that they originally bet.
How the race works: This is best done when the dealer acts like it is an actual race and gets excited about every card that is flipped over. The dealer flips over the left-over cards to determine which horse moves up (the suit that is flipped moves that card forward), the first horse that passes the 8 cards wins. Once every horse has passed the card face down on the side, that card is flipped over and whatever suit it is, that horse must be moved back. The first horse to move past the flipped over cards win, and a new race is started.
To setup: the four Aces in the deck need to be pulled out and put in a row by themselves. Next the dealer places eight cards face down in front of each other next to the Aces. So before you start the design will look like an L.
Before you start each player must pick out which suit (Ace=horse) will win the race. Every player then determines how many drinks they “bet” on the horse, any player can choose anywhere from 1 drink to a full cup. When the race is over, depending on which horse (suit) wins determines which players will be able to give out drinks and which players have to take the drinks. If the player made the correct bet, they are then able to give out however much was bet previous to the start. If they player bet on the wrong horse they have to take the amount of drinks that they originally bet.
How the race works: This is best done when the dealer acts like it is an actual race and gets excited about every card that is flipped over. The dealer flips over the left-over cards to determine which horse moves up (the suit that is flipped moves that card forward), the first horse that passes the 8 cards wins. Once every horse has passed the card face down on the side, that card is flipped over and whatever suit it is, that horse must be moved back. The first horse to move past the flipped over cards win, and a new race is started.
Thursday, February 12, 2009
Connections
Connections is a fun game that can be played with pretty much any number of people. It is best played however with 5-7 players. It’s a fun game that keeps everyone interested the whole time because everyone can all be connected at the same time. It’s a good game because all you need is a full deck of cards, a table to play around, and a big pitcher of beer. Throughout the game there is only one dealer this can be anyone, easiest way to choose is whoever knows how to play or whoever has the deck of cards when the game is selected.
To play: The dealer starts by flipping a card over face up to the person to the left of them. This will continue to go around the table, having the dealer flip over each card face up to everyone playing until all the cards are gone.
Where the drinking comes into play: Every person who is connected at the same with similar cards has to drink the amount on the card. For example if one person has a King of diamonds and the next person has a 4 of diamonds, the first person has 13 drinks and the second player has four seconds. Players are connected by suits as well as numbers. Everyone at the table can be connected if the cards lay out right. Players can be connected by suits and numbers; for example a 4 of diamonds can be connected to a 6 of diamonds who is connected to a 6 of hearts who is connected with a Jack of hearts. Each person just listed would be connected and each player should drink the amount on the card. If the next card that is flipped over connects with the last one everyone that was just mentioned is connected all over again and needs to drink.
To play: The dealer starts by flipping a card over face up to the person to the left of them. This will continue to go around the table, having the dealer flip over each card face up to everyone playing until all the cards are gone.
Where the drinking comes into play: Every person who is connected at the same with similar cards has to drink the amount on the card. For example if one person has a King of diamonds and the next person has a 4 of diamonds, the first person has 13 drinks and the second player has four seconds. Players are connected by suits as well as numbers. Everyone at the table can be connected if the cards lay out right. Players can be connected by suits and numbers; for example a 4 of diamonds can be connected to a 6 of diamonds who is connected to a 6 of hearts who is connected with a Jack of hearts. Each person just listed would be connected and each player should drink the amount on the card. If the next card that is flipped over connects with the last one everyone that was just mentioned is connected all over again and needs to drink.
Wednesday, February 11, 2009
Bullshit BS
B-S is a fun game that is played around a counter table that requires some memorization as well as some creative thinking. This is best played with a group of people anywhere from around 3-8 people. All you need for this game is a full deck of cards, pitcher of beer to keep the game moving, and a table to play around.
To play: To start, deal four cards to everyone at the table. The players cannot look at their cards until told to do so, its important that they don’t cheat and look before hand. Next the dealer puts five cards, all face down in a row, then four above it, three, two and one, so it looks like a big triangle when all the cards are on the table. Once all cards are out the players will have a couple seconds literally 2-3 seconds) to memorize their cards, players do not need to remember the suits. Each player must remember which card is which when they put the cards back on the table.
The game is started with one person flipping over one of the cards in the row with six cards. This row is worth 2 drinks, next row 4 drinks, then 6, 8, and the last row with 10. At any card that is flipped over any person can tell someone else to take the amount of drinks that go along with it. If the player receiving the drinks doesn’t believe the person who game them they call BS on the player and the player must flip over the correct card. If they don’t have the card, or chose their wrong card they have to take double, but if they show the correct card the other person has to drink double. So if the game was in the second row and someone didn’t believe that person, there would be 8 drinks that would be given to one of the two people. So you can lie about having certain cards to make others drink. It can add up quickly though especially if someone calls out the last card for 20 drinks.
When all cards in the triangle have been flipped over each player says what each card is before flipping it over, and does this with all cards. If a player is wrong with any card they have to drink the difference between the two cards. For example, if the player calls a 7 and flips over a Jack the player must take 4 drinks and continue to the next card.
To play: To start, deal four cards to everyone at the table. The players cannot look at their cards until told to do so, its important that they don’t cheat and look before hand. Next the dealer puts five cards, all face down in a row, then four above it, three, two and one, so it looks like a big triangle when all the cards are on the table. Once all cards are out the players will have a couple seconds literally 2-3 seconds) to memorize their cards, players do not need to remember the suits. Each player must remember which card is which when they put the cards back on the table.
The game is started with one person flipping over one of the cards in the row with six cards. This row is worth 2 drinks, next row 4 drinks, then 6, 8, and the last row with 10. At any card that is flipped over any person can tell someone else to take the amount of drinks that go along with it. If the player receiving the drinks doesn’t believe the person who game them they call BS on the player and the player must flip over the correct card. If they don’t have the card, or chose their wrong card they have to take double, but if they show the correct card the other person has to drink double. So if the game was in the second row and someone didn’t believe that person, there would be 8 drinks that would be given to one of the two people. So you can lie about having certain cards to make others drink. It can add up quickly though especially if someone calls out the last card for 20 drinks.
When all cards in the triangle have been flipped over each player says what each card is before flipping it over, and does this with all cards. If a player is wrong with any card they have to drink the difference between the two cards. For example, if the player calls a 7 and flips over a Jack the player must take 4 drinks and continue to the next card.
Tuesday, February 10, 2009
Baseball
Baseball is a fun game to play when you want a little more action in a game. It is usually played with six or eight people, but must have equal numbers to make the teams fair. All you need to play is 6 plastic cups, quarters, and a pitcher full of beer. This is best played on a long skinny table that is about waste high.
The game follow the rules of baseball, hence the name. Depending on how much you want to drink you can play anywhere from 3, 6, 9 innings. It is played with four cups in a row at the end of the table. The cup closest to the players has a ¼ cup, second cup ½, third cup ¾, and last cup is full. The last two cups are filled up ¼ and each one is placed on each side of the table in front of each team these cups will come into play with stealing – I will talk about this later.
To start: One team starts shooting first. Each player shoots individually. You have to bounce the quarter off the table into one of the four cups; if you miss it is an out. When a team has three outs their turn is over and it’s up to the other team. Once the second team makes their three outs the first inning is over, and the second inning starts. The first cup indicated a single, second-double, third-triple, and the fourth cup is a home run. If a player hits his single and the next player hits a double there will be runners on second and third. If the next player hits a double, it will score 2 runs and the runner will be on second base. Each team must pay attention to where the runners are, how many runs have scored, and how many outs there are at all times so there is no fighting or confusion. If a team has a runner on base, (at any time) a player on that team can drink the side up and flip the cup over on the other side. If the team on defense flips it over before the offensive team it’s an out, if the offensive team beats the defensive team it is a successful steal. The game is over when the predetermined amount of innings is over, and the team with the most runs, wins.
The game follow the rules of baseball, hence the name. Depending on how much you want to drink you can play anywhere from 3, 6, 9 innings. It is played with four cups in a row at the end of the table. The cup closest to the players has a ¼ cup, second cup ½, third cup ¾, and last cup is full. The last two cups are filled up ¼ and each one is placed on each side of the table in front of each team these cups will come into play with stealing – I will talk about this later.
To start: One team starts shooting first. Each player shoots individually. You have to bounce the quarter off the table into one of the four cups; if you miss it is an out. When a team has three outs their turn is over and it’s up to the other team. Once the second team makes their three outs the first inning is over, and the second inning starts. The first cup indicated a single, second-double, third-triple, and the fourth cup is a home run. If a player hits his single and the next player hits a double there will be runners on second and third. If the next player hits a double, it will score 2 runs and the runner will be on second base. Each team must pay attention to where the runners are, how many runs have scored, and how many outs there are at all times so there is no fighting or confusion. If a team has a runner on base, (at any time) a player on that team can drink the side up and flip the cup over on the other side. If the team on defense flips it over before the offensive team it’s an out, if the offensive team beats the defensive team it is a successful steal. The game is over when the predetermined amount of innings is over, and the team with the most runs, wins.
Monday, February 9, 2009
Presidents
Presidents, also called Asshole is a fun drinking game that requires some thinking instead of pure luck. This game is commonly played without drinking, so if you know how to play you can skip the directions and look straight to the drinking aspect. This is a game you can play with several people, and all you need is a full deck of cards and beer.
To Start: The dealer deals out all the cards to everyone. To start the first time the player with the three of clubs starts, every time after that the president starts. The is a game where all you have to do is beat the person who just played before you, so if someone played a 6, you have to at least play a 7, or if someone plays two Queens, you have to play at least two Kings. Two’s are clears, which means if you cant beat what was played, throw the 2 which clears the pile and whoever threw the 2 plays the next card as well. 4’s are socials. If you cannot beat what was played before you, you can throw a 4 then everyone drinks and it moves onto the next person. You can also play the same card (like an 8 on an 8) which skips the next person. The objective is to get rid of your cards first. The first person to get rid of all their cards is president. Next person is vice president, and so on until the last two who are vice ass-hole and asshole. It is the job of the asshole to shuffle and deal the cards to everyone, during this time is the only time where the asshole can tell anyone to drink. Any other time you can make people drink as long as you have higher standing than they do (example president can make everyone drink; vice president can make everyone drink but the president, etc). Also once the cards are dealt the president asks the asshole for any two cards, and the VP asks the vice-asshole for any one card. Once that is done the new game starts and the president plays the first card.
To Start: The dealer deals out all the cards to everyone. To start the first time the player with the three of clubs starts, every time after that the president starts. The is a game where all you have to do is beat the person who just played before you, so if someone played a 6, you have to at least play a 7, or if someone plays two Queens, you have to play at least two Kings. Two’s are clears, which means if you cant beat what was played, throw the 2 which clears the pile and whoever threw the 2 plays the next card as well. 4’s are socials. If you cannot beat what was played before you, you can throw a 4 then everyone drinks and it moves onto the next person. You can also play the same card (like an 8 on an 8) which skips the next person. The objective is to get rid of your cards first. The first person to get rid of all their cards is president. Next person is vice president, and so on until the last two who are vice ass-hole and asshole. It is the job of the asshole to shuffle and deal the cards to everyone, during this time is the only time where the asshole can tell anyone to drink. Any other time you can make people drink as long as you have higher standing than they do (example president can make everyone drink; vice president can make everyone drink but the president, etc). Also once the cards are dealt the president asks the asshole for any two cards, and the VP asks the vice-asshole for any one card. Once that is done the new game starts and the president plays the first card.
Sunday, February 8, 2009
Moose
Moose is a fun game that can be played with a descent number of people. For this game you will need quarters, an ice tray from your freezer, and beer. This is best played on a kitchen counter if it is large enough for six to eight people to stand around. It also is a very easy game to play and teach to others who have never played before.
To Start: A full plastic cup of beer is set on the table, and the ice tray is propped up onto the plastic cup so it is sitting on a slant. Each person will shoot two quarters at every turn. Each player must bounce the quarter on the table and try and land it in the ice tray. If a player lands the quarter in the left side of the ice tray the person must take as many drinks as the quarter went. If a player lands the quarter in the right side of the ice tray the player gets to give out as many drinks as the quarter went back. If a player lands each quarter on the right and left side of the 4th row they must gave and take four drinks, they do not cancel each other out. If a player misses the tray on both shots they take two drinks. If a player lands a quarter in the last row (the farther row away from the player) everyone must put their hands to their head (like antlers) and say moose. The last person to put their hands up and say moose takes the drinks, doesn’t matter what side the quarter lands on. If a player shoots it over the ice tray and makes it into the plastic beer cup they must chug the whole cup before the game can be resumed.
To Start: A full plastic cup of beer is set on the table, and the ice tray is propped up onto the plastic cup so it is sitting on a slant. Each person will shoot two quarters at every turn. Each player must bounce the quarter on the table and try and land it in the ice tray. If a player lands the quarter in the left side of the ice tray the person must take as many drinks as the quarter went. If a player lands the quarter in the right side of the ice tray the player gets to give out as many drinks as the quarter went back. If a player lands each quarter on the right and left side of the 4th row they must gave and take four drinks, they do not cancel each other out. If a player misses the tray on both shots they take two drinks. If a player lands a quarter in the last row (the farther row away from the player) everyone must put their hands to their head (like antlers) and say moose. The last person to put their hands up and say moose takes the drinks, doesn’t matter what side the quarter lands on. If a player shoots it over the ice tray and makes it into the plastic beer cup they must chug the whole cup before the game can be resumed.
Saturday, February 7, 2009
Circle of Death
Circle of death is another good game for a large group of people. All you need for this game is a full deck of cards, table space, and beer. Any number of people can play as long as they fit around the table. There are many different rules to this game, so I suggest writing the rules out before starting so there is no confusion or complication throughout the game. The cards are spread face down on the table in a circle, and each player goes in order drawing a card. Each card has specific rules.
2,3,5,6,7,8- depend on color of card.
Red you give out the amount of the card (red-blood-give blood)
Black you take the amount on the card
4-girls
- Anytime a 4 is drawn all girls playing have to drink, same with 6 and guys
6-guys
9- Rhyme. The person who drew the 9 picks a word that everyone has to rhyme too. It goes around to each person until someone cannot think of a word or names one that has already been said. Usually a couple seconds are given to list their response. The person who cannot come up with a new rhyme takes a drink and starts back with the person next in line from who drew the 9 originally.
10- Rule- You can create any rule and everyone playing has to abide by it, and every time someone breaks the rule they have to drink. Common rules- no swearing, no first names, cant say certain words, anything you think will be hard for people to follow is always a good rule.
Jack- jack-back. No one drinks; the order of who draws the cards is reversed.
Queen- Questionmaster. This person can ask anyone at the table questions with trying to get them to respond. The only answer a person can have to the questionmaster is by answering with another question. If they simply answer the question they have to drink. It’s fun to trick people into answering questions. Once the next queen is drawn that person is the new questionmaster and the first person no longer has that power.
King- Category. This person picks a category in which everyone else has to list something else in the category. Colors, types of beer, types of paintball guns, anything can be used for people to list. Once again this goes around the table until a person cannot think of one or already says one that has been said already, and takes a drink.
Ace-Waterfall. Whoever drew the Ace gets to start it and goes around the table in the order of rotation of the deck. Everyone starts drinking at the same time, and you cannot stop drinking until the person in front of you stops. This can be a lot if someone takes awhile to stop, or if you are the last person to stop.
2,3,5,6,7,8- depend on color of card.
Red you give out the amount of the card (red-blood-give blood)
Black you take the amount on the card
4-girls
- Anytime a 4 is drawn all girls playing have to drink, same with 6 and guys
6-guys
9- Rhyme. The person who drew the 9 picks a word that everyone has to rhyme too. It goes around to each person until someone cannot think of a word or names one that has already been said. Usually a couple seconds are given to list their response. The person who cannot come up with a new rhyme takes a drink and starts back with the person next in line from who drew the 9 originally.
10- Rule- You can create any rule and everyone playing has to abide by it, and every time someone breaks the rule they have to drink. Common rules- no swearing, no first names, cant say certain words, anything you think will be hard for people to follow is always a good rule.
Jack- jack-back. No one drinks; the order of who draws the cards is reversed.
Queen- Questionmaster. This person can ask anyone at the table questions with trying to get them to respond. The only answer a person can have to the questionmaster is by answering with another question. If they simply answer the question they have to drink. It’s fun to trick people into answering questions. Once the next queen is drawn that person is the new questionmaster and the first person no longer has that power.
King- Category. This person picks a category in which everyone else has to list something else in the category. Colors, types of beer, types of paintball guns, anything can be used for people to list. Once again this goes around the table until a person cannot think of one or already says one that has been said already, and takes a drink.
Ace-Waterfall. Whoever drew the Ace gets to start it and goes around the table in the order of rotation of the deck. Everyone starts drinking at the same time, and you cannot stop drinking until the person in front of you stops. This can be a lot if someone takes awhile to stop, or if you are the last person to stop.
Thursday, February 5, 2009
Flippy Cup
Flippy cup is a good game for a good number of people; however you need an even number of people to play. For this game you need plastic Solo cups and a long skinny table, preferably outside because there will be a lot of beer that spills off the table. Each player should also have their own individual cup, plus a big pitcher is useful so everyone doesn’t have to leave and fill up individually after each game.
To Start: every player fills the plastic Solo cup up a ¼ or 1/5 full of beer and should be standing across their opponent. There are two teams of equal players, with each team on their own side of the table. One group of opponents are chosen to start. It’s customary for the first two to touch cups, then table, and then drink your beer. Once the beer is drank you put the cup rightside up on the edge of the table and try and flip it with a couple fingers so it flips over and lands upside down on the table. This may take some practice to get used to, but the concept shouldn’t be very difficult to understand. Once the first person successfully flips their cup over it is the next persons turn to drink their beer and start flipping. The next person doesn’t start until the person before has flipped their cup, doesn’t matter how many tries it takes. The first team to have all members drink their beer and successfully flip their cup over wins. It is usually played in a best of 5 or 7 series to determine which team is better.
To Start: every player fills the plastic Solo cup up a ¼ or 1/5 full of beer and should be standing across their opponent. There are two teams of equal players, with each team on their own side of the table. One group of opponents are chosen to start. It’s customary for the first two to touch cups, then table, and then drink your beer. Once the beer is drank you put the cup rightside up on the edge of the table and try and flip it with a couple fingers so it flips over and lands upside down on the table. This may take some practice to get used to, but the concept shouldn’t be very difficult to understand. Once the first person successfully flips their cup over it is the next persons turn to drink their beer and start flipping. The next person doesn’t start until the person before has flipped their cup, doesn’t matter how many tries it takes. The first team to have all members drink their beer and successfully flip their cup over wins. It is usually played in a best of 5 or 7 series to determine which team is better.
Tuesday, February 3, 2009
Irish Poker
This is a good game that a lot of people can play and stay into the game the whole time because it should move along pretty quickly. This game is good for up to ten people because any more than that you won’t have enough cards to finish. All you need for this game is a full deck of cards, playing surface for the cards, and beer.
In this game there is only one dealer and they keep the deck the whole time. It starts with the person to the left of the dealer guessing red or black (for what card the dealer will flip over). This goes around to everyone at the table. If you guess the color right you get to give out two drinks to anyone, if you guess wrong you have to take the two drinks. Once everyone has taken the first turn the second round starts with guessing higher or lower on your first card that was dealt. There are four drinks to be given in this round, again if you get it right you give them out, and if wrong take them. The third round you have to guess whether the third card will be in-between or outside of your first two cards. For example if your first card was a 4 and second a King, you would likely guess in-between to play your odds. During the second and third round if you are given the same card as you already had, you have to drink double the amount (if you have a 4 and 6, and the third round gives you another 6 you have to take 12 drinks). This goes around to everyone at the table and six drinks will be given at this round. The final fourth round each player guesses which suit they think the card will be, there are eight drinks to give/take with this round. You can always split up the number of drinks to be given to multiple people.
When that is done and if you still have 9 cards left over you can ride the bus. This is a little different than the last blog because there are more people; you set it up the same way though. Once again it’s like a bus with four cards parallel to each other and one in the middle of both (the driver), so it should look like a bus. One card is flipped over at a time, the left side is give, and right side is take. If you have one of the cards that are flipped, you either give or take drinks depending on what side it is. It starts at one side of the back of the bus and every row moved forward is another 2 drinks. So it goes 2,4,6,8 and the last row is give 10 drinks. If you have two of the same cards and that card is flipped during the bus you either give or take double the original amount.
In this game there is only one dealer and they keep the deck the whole time. It starts with the person to the left of the dealer guessing red or black (for what card the dealer will flip over). This goes around to everyone at the table. If you guess the color right you get to give out two drinks to anyone, if you guess wrong you have to take the two drinks. Once everyone has taken the first turn the second round starts with guessing higher or lower on your first card that was dealt. There are four drinks to be given in this round, again if you get it right you give them out, and if wrong take them. The third round you have to guess whether the third card will be in-between or outside of your first two cards. For example if your first card was a 4 and second a King, you would likely guess in-between to play your odds. During the second and third round if you are given the same card as you already had, you have to drink double the amount (if you have a 4 and 6, and the third round gives you another 6 you have to take 12 drinks). This goes around to everyone at the table and six drinks will be given at this round. The final fourth round each player guesses which suit they think the card will be, there are eight drinks to give/take with this round. You can always split up the number of drinks to be given to multiple people.
When that is done and if you still have 9 cards left over you can ride the bus. This is a little different than the last blog because there are more people; you set it up the same way though. Once again it’s like a bus with four cards parallel to each other and one in the middle of both (the driver), so it should look like a bus. One card is flipped over at a time, the left side is give, and right side is take. If you have one of the cards that are flipped, you either give or take drinks depending on what side it is. It starts at one side of the back of the bus and every row moved forward is another 2 drinks. So it goes 2,4,6,8 and the last row is give 10 drinks. If you have two of the same cards and that card is flipped during the bus you either give or take double the original amount.
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